The Game Awards 2023
The Game Awards 2023 marked a decade of celebrating the pinnacle of video game achievement, captivating a global audience with its blend of prestigious awards, dazzling musical acts, and blockbuster announcements. Yet, behind its record-breaking viewership lay a complex story of triumph, spectacle, and significant industry critique—leaving many to ponder the true purpose of gaming's biggest night. Larian Studios' Baldur's Gate 3 emerged as the undeniable champion, sweeping multiple major awards including Game of the Year. The show set new viewership records but faced considerable criticism for its emphasis on celebrity and announcements over honoring award winners and addressing industry issues. Beyond the accolades, The Game Awards 2023 served as a crucial platform for unveiling a host of highly anticipated new games and creative projects.
AI Summary
The Game Awards 2023 marked a decade of celebrating the pinnacle of video game achievement, captivating a global audience with its blend of prestigious awards, dazzling musical acts, and blockbuster announcements. Yet, behind its record-breaking viewership lay a complex story of triumph, spectacle, and significant industry critique—leaving many to ponder the true purpose of gaming's biggest night.
- Larian Studios' Baldur's Gate 3 emerged as the undeniable champion, sweeping multiple major awards including Game of the Year.
- The show set new viewership records but faced considerable criticism for its emphasis on celebrity and announcements over honoring award winners and addressing industry issues.
- Beyond the accolades, The Game Awards 2023 served as a crucial platform for unveiling a host of highly anticipated new games and creative projects.
The Gaming World's Grand Gala
On December 7, 2023, the Peacock Theater in Los Angeles buzzed with excitement for the tenth annual Game Awards. Hosted once again by creator and producer Geoff Keighley, this milestone event brought together the global gaming community to honor the best video games of the year. From star-studded presentations to electrifying musical performances, it was a night designed for spectacle.
A Record-Shattering Audience
The 2023 ceremony wasn't just a celebration—it was a viewership phenomenon. Surpassing all previous records, the show garnered an astounding 118 million streams worldwide, marking a significant 15% increase from the prior year. This monumental reach was amplified by over 17,000 content creators who co-streamed the event, demonstrating the power of community in the gaming landscape.
On Twitch alone, the event peaked at nearly two million concurrent viewers, while YouTube saw its official channel viewership jump by over 50%. This unprecedented engagement underscored The Game Awards' growing influence as a global cultural moment, proving that gaming's biggest night continues to capture an ever-expanding audience.
The Night's Undeniable Champion: Baldur's Gate 3
While many titles vied for recognition, one game truly dominated the evening: Baldur's Gate 3. Larian Studios' epic RPG led the pack with nine nominations, ultimately clinching six prestigious awards, including the coveted Game of the Year. Its phenomenal success resonated deeply with both critics and players, solidifying its place as a modern masterpiece.
Among its many wins, Baldur's Gate 3 also took home Best RPG, Best Multiplayer, and Best Performance for Neil Newbon, whose portrayal of the vampire Astarion captivated audiences. This widespread recognition highlighted the game's exceptional writing, innovative gameplay, and unforgettable characters—a testament to Larian Studios' dedication.
Stars and Surprises: Blockbuster Announcements
Beyond the awards themselves, The Game Awards serves as a major platform for unveiling the future of gaming. The 2023 show delivered on this promise, featuring a flurry of exciting new game announcements, trailers, and updates. Titles like Marvel's Blade, Lost Records: Bloom & Rage, and Visions of Mana debuted with stunning trailers, leaving audiences eager for what's to come.
The show also treated fans to first looks at OD, a new horror title from the legendary Hideo Kojima in collaboration with director Jordan Peele, and Monster Hunter Wilds, the next installment in Capcom's beloved franchise. These revelations underscore The Game Awards' role not just as an awards show, but as a major industry showcase.
The Craft Behind the Spectacle
Orchestrating an event of this scale is a massive undertaking. Geoff Keighley, as executive producer alongside Kimmie Kim, returned at the helm, ensuring a seamless global livestream across more than 30 online platforms, including giants like YouTube, Twitch, and TikTok. The 30-minute preshow, 'Opening Act,' hosted by Sydnee Goodman, set the stage for the main event.
Security was notably heightened at the Peacock Theater following minor stage disruptions at previous events, ensuring a smoother presentation. The show also continued its 'Future Class' initiative, celebrating 50 influential individuals from across the video game industry—from writers like Emma Kidwell to accessibility consultant Ross Minor—who are shaping gaming's next chapter.
Determining the Best: A Global Jury and Public Voice
How does a game become a nominee? A dedicated jury panel, comprising over 100 media outlets globally, carefully compiled the nominations. Winners were then decided by a weighted vote: 90% from this expert jury and 10% from public voting, ensuring a balance of critical and popular opinion. The 'Players' Voice' award, however, remained entirely in the hands of the public, reflecting true fan sentiment.
In an innovative move to engage players directly, The Game Awards partnered with Fortnite to launch an in-game hub world. Here, players could vote for their favorite user-created islands and engage with the awards directly. This virtual space accumulated over a million plays within just three days, demonstrating powerful new avenues for audience participation and event promotion.
The Unfiltered Conversation: Criticism and Controversy
Despite its successes, The Game Awards 2023 faced a wave of criticism. Many journalists felt the show prioritized celebrity appearances and new game announcements over genuinely celebrating the winners and the hard work of game developers. This tension was embodied by actor Timothée Chalamet presenting Game of the Year, rather than a prominent industry figure.
Game developers themselves weighed in, with Obsidian Entertainment's Josh Sawyer calling the show an 'embarrassing indictment' of an industry 'desperate for validation via star power.' This sentiment highlighted a growing frustration that The Game Awards, while a grand spectacle, sometimes loses sight of the creators it purports to honor.
The Silenced Voices: Layoffs and Global Crises
Perhaps the most significant backlash stemmed from the show's conspicuous silence on critical industry issues. Despite mass layoffs affecting thousands of game developers throughout 2023, and a powerful open letter from industry members urging acknowledgement of the Gaza humanitarian crisis, the ceremony made no direct statements. Critics found this omission particularly disheartening and 'cowardly,' leading to protests outside the venue.
An open letter, signed by over 3,000 industry members, including many 'Future Class' recipients, specifically called for a statement supporting Palestinians and a ceasefire. The show's lack of response left many developers feeling unheard, with some nominees even planning to acknowledge the crisis in their acceptance speeches, though few had the chance.
The "Wrap It Up" Controversy: Shortchanged Speeches
Another major point of contention was the stark disparity in speaking time. While celebrity guests and presenters enjoyed several minutes on stage—Hideo Kojima and Jordan Peele, for instance, spoke for over six minutes—award winners were strictly limited to a mere thirty seconds before being played off by music. This policy was widely seen as disrespectful, especially when emotional speeches were abruptly cut short.
Best Performance winner Neil Newbon was cut off while speaking about players' heartfelt responses to his work, and Game of the Year acceptee Swen Vincke was interrupted while paying tribute to a deceased colleague. Critics calculated that winners' speeches cumulatively ran for less than 11 minutes, a fraction of the time given to celebrity segments, prompting Keighley to acknowledge the need for future adjustments.
Nomination Debates: Surprises and Snubs
The nomination list itself sparked considerable debate. Surprises included Cyberpunk 2077's four nods, given its notoriously troubled launch, and Destiny 2's Best Community Support nomination just weeks after developer Bungie conducted mass layoffs. Many lamented the absence of nominations for critically acclaimed titles like Chained Echoes and the unexpected solitary nomination for the highly anticipated Starfield.
The Best Independent Game category drew particular scrutiny with the nomination of Dave the Diver. Its developer, Mintrocket, is a subsidiary of Nexon, a large corporation, blurring the lines of what 'independent' truly means. This sparked conversations about the evolving definition of indie gaming within the industry, prompting Keighley to acknowledge the diverse interpretations.
Memorable Moments and Musical Showcases
Amidst the controversy, there were undeniable highlights. Musical performances added an electrifying energy, with acts like Heilung delivering a powerful rendition of 'Seidh' from Senua's Saga: Hellblade II. The iconic Old Gods of Asgard, featuring Alan Wake 2's creative director Sam Lake, stole the show with their unforgettable 'Herald of Darkness,' celebrating one of the year's most unique games.
Another lighthearted moment, though not without its own controversy, came from Christopher Judge, beloved for his portrayal of Kratos. His joke implying his 2022 acceptance speech was longer than Call of Duty: Modern Warfare III's single-player campaign drew laughs but also sharp criticism from Call of Duty developers, who felt it was disrespectful from a peer at an event meant to celebrate industry achievements.
A Look to the Future
The Game Awards 2023 was a complex tapestry of record-breaking success, critical acclaim, and significant industry-wide reflection. While it cemented its place as a global spectacle for gaming, the widespread feedback underscores a growing demand for the show to not only celebrate games but also to champion the people who create them and address the broader societal context in which they exist. Keighley has acknowledged some criticisms, promising adjustments for future ceremonies, signaling an evolving vision for gaming's biggest night.
Article
The Game Awards 2023
The Game Awards 2023 was an award show that honored the best video games of 2023. It was the tenth show hosted by Geoff Keighley, creator and producer of the Game Awards, held with a live audience at the Peacock Theater in Los Angeles, California, on December 7, 2023. The preshow ceremony was hosted by Sydnee Goodman. The event was live streamed across online platforms globally. It featured musical performances from Loren Allred, Heilung, and Old Gods of Asgard, and presentations from celebrity guests, including Timothée Chalamet, Christopher Judge, and Matthew McConaughey.
Baldur's Gate 3 led the show with nine nominations and six wins, including Game of the Year and Best Performance for Neil Newbon. Several new games were announced during the show, including Marvel's Blade, Lost Records: Bloom & Rage, and Visions of Mana. The show was viewed by over 118 million streams, the most in its history to date, with more than 17,000 co-streams from content creators. Journalists criticized the show for prioritizing announcements and celebrities over awards, and its lack of acknowledgement of industry layoffs and the ongoing Gaza humanitarian crisis.
Background
The Game Awards 2023
As with previous iterations of the Game Awards, the 2023 show was hosted and produced by Canadian games journalist Geoff Keighley. He returned as an executive producer alongside Kimmie Kim, and Richard Preuss and LeRoy Bennett returned as director and creative director, respectively. Sydnee Goodman returned as host of the 30-minute preshow, titled Opening Act. The presentation took place at the Peacock Theater in Los Angeles, California, on December 7, 2023, and was live streamed across more than 30 online platforms globally, including Facebook, Instagram, Steam, TikTok, Twitch, X, and YouTube.
Public tickets became available for purchase on November 6, and sold out within a week, quicker than any previous year. The show increased security following stage interruptions at the previous ceremony in December 2022 and Gamescom's Opening Night Live in August 2023. Keighley said the show and preshow aimed for a collective three-hour runtime, like its predecessor. The Game Awards 2023 was the fourth show to feature Future Class, a list of 50 individuals from across the video game industry who best represent its future, organized by Keighley and Emily Bouchac. The list was announced on December 5, featuring individuals like Marvel's Midnight Suns writer Emma Kidwell, The Sims 4 experience design lead Alister Lee, and accessibility consultant Ross Minor.
Announcements
According to Keighley, the show avoided the term "world premiere" for new announcements, instead treating all content equally. Announcements on both released and upcoming games were made for:
Winners and nominees
The Game Awards 2023
Nominees were announced on November 13, 2023. Any game released for public consumption on or before November 17 was eligible for consideration. The nominees were compiled by a jury panel composed of members from over 100 media outlets globally. Specialized juries decided the nominees for categories such as accessibility, adaptation, and esports. Winners were determined between the jury (90 percent) and public voting (10 percent); the latter was held via the official website and Discord server until December 6. The exception is the Players' Voice award, fully nominated and voted-on by the public, for which voting opened on November 27. According to Keighley, first-day website voting saw a 73% increase over the previous year.
The Game Awards partnered with Nighttimes and Studio 568 to create an in-game hub world in Fortnite, available from November 14, allowing players to vote for their favorite user-created islands among ten nominees; the winner was announced during the ceremony. Keighley had been seeking to create more in-game events since hosting a live show in Fortnite in 2019, and sought to allow in-game live viewership of the show in the future. He felt it was a more effective advertising technique for the show than traditional marketing like billboards. According to Keighley, the hub world surpassed one million plays within three days, with more than 875,000 unique players.
Awards
Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).
Media
Swen Vincke accepted Game of the Year for Baldur's Gate 3.
Sam Lake accepted Best Game Direction and Best Narrative for Alan Wake 2.
Neil Newbon won Best Performance for his role as Astarion in Baldur's Gate 3.
Shuhei Yoshida accepted Games for Impact for Tchia.
Eiji Aonuma accepted Best Action/Adventure Game for The Legend of Zelda: Tears of the Kingdom.
Doug Bowser accepted Best Family Game for Super Mario Bros. Wonder.
Neil Druckmann accepted Best Adaptation for The Last of Us alongside Asad Qizilbash.
<table><thead><tr><th>Game of the Year</th><th>Best Game Direction</th></tr></thead><tbody><tr><td>Best Narrative</td><td>Best Art Direction</td></tr><tr><td>Best Score and Music</td><td>Best Audio Design</td></tr><tr><td>Best Performance</td><td>Games for Impact</td></tr><tr><td>Best Independent Game</td><td>Best Debut Indie Game</td></tr><tr><td>Best Ongoing Game</td><td>Best Community Support</td></tr><tr><td>Best Mobile Game</td><td>Best VR / AR Game</td></tr><tr><td>Best Action Game</td><td>Best Action / Adventure Game</td></tr><tr><td>Best Role Playing Game</td><td>Best Fighting Game</td></tr><tr><td>Best Family Game</td><td>Best Sim / Strategy Game</td></tr><tr><td>Best Sports / Racing Game</td><td>Best Multiplayer Game</td></tr><tr><td>Innovation in Accessibility</td><td>Best Adaptation</td></tr><tr><td>Most Anticipated Game</td><td>Players' Voice</td></tr></tbody></table>
Esports and creators
Lee "Faker" Sang-hyeok won Best Esports Athlete.
Rémy "XTQZZZ" Quoniam of Team Vitality requested the removal of his Best Esports Coach nomination as he had not coached any professional games in 2023.
<table><thead><tr><th>Best Esports Game</th><th>Best Esports Athlete</th></tr></thead><tbody><tr><td>Best Esports Team</td><td>Best Esports Coach</td></tr><tr><td>Best Esports Event</td><td>Content Creator of the Year</td></tr></tbody></table>
Multiple nominations
Baldur's Gate 3 led the show with nine nominations, followed by Alan Wake 2 and Marvel's Spider-Man 2 with eight each. Nintendo led the publishers with 15 nominations, followed by Sony Interactive Entertainment with 10. In addition to video game publishers, PlayStation Productions received three nominations for its film and television products in Best Adaptation, and Sony Pictures Television received two.
Multiple awards
Baldur's Gate 3 (Larian Studios) led the show with six wins, followed by Alan Wake 2 (Epic Games) with three, and Forza Motorsport (Xbox Game Studios) with two. Nintendo also won three awards, while Capcom and Square Enix won two.
Presenters and performers
Presenters
The following individuals, listed in order of appearance, presented awards or introduced trailers. All other awards were presented by Keighley or Goodman.
<table><thead><tr><th>Name</th><th>Role</th></tr></thead><tbody><tr><td>Christopher Judge</td><td>Presented the award for Best Performance</td></tr><tr><td>Matthew McConaughey</td><td>Presented the announcement trailer for Exodus</td></tr><tr><td>Melina Juergens</td><td>Introduced performer Heilung</td></tr><tr><td>Ed Boon</td><td>Presented the award for Best Narrative</td></tr><tr><td>Ikumi Nakamura</td><td>Presented the announcement trailer for Kemuri</td></tr><tr><td>Gonzo</td><td>Introduced the award for Best Debut Indie Game</td></tr><tr><td>Hideo Kojima</td><td>Introduced the announcement trailer for OD</td></tr><tr><td>Jordan Peele</td></tr><tr><td>Zedd</td><td>Presented the award for Best Audio Design</td></tr><tr><td>Rebecca Ford</td><td>Introduced the gameplay trailer for Warframe: Whispers in the Walls</td></tr><tr><td>Megan Everett</td></tr><tr><td>Caroline Marchal</td><td>Presented the award for Games for Impact</td></tr><tr><td>Abubakar Salim</td><td>Introduced the announcement trailer for Tales of Kenzera: Zau</td></tr><tr><td>Dinga Bakaba</td><td>Introduced the announcement trailer for Marvel's Blade</td></tr><tr><td>Bill Roseman</td></tr><tr><td>Anthony Mackie</td><td>Presented the award for Best Ongoing Game</td></tr><tr><td>Steve C. Martin</td><td>Introduced the announcement trailer for Last Sentinel</td></tr><tr><td>David Harewood</td><td>Introduced performer Old Gods of Asgard</td></tr><tr><td>Ulf Andersson</td><td>Introduced free weekend trailer for GTFO and announcement trailer for Den of Wolves</td></tr><tr><td>Matthew Mercer</td><td>Introduced the launch trailer for Asgard's Wrath 2</td></tr><tr><td>Walton Goggins</td><td>Presented the award for Best Adaptation</td></tr><tr><td>Aaron Moten</td></tr><tr><td>Ella Purnell</td></tr><tr><td>Sean Murray</td><td>Introduced the announcement trailer for Light No Fire</td></tr><tr><td>Simu Liu</td><td>Introduced the story and gameplay trailer for Stormgate</td></tr><tr><td>Presented the award for Best Action/Adventure Game</td></tr><tr><td>Vince Zampella</td><td>Presented the award for Best Game Direction</td></tr><tr><td>Gustav Tilleby</td><td>Introduced the release trailer for The Finals</td></tr><tr><td>Ryōzō Tsujimoto</td><td>Introduced the announcement trailer for Monster Hunter Wilds</td></tr><tr><td>Timothée Chalamet</td><td>Presented the award for Game of the Year</td></tr></tbody></table>
Performers
The following individuals or groups performed musical numbers. Pedro Eustache, who became known as "Flute Guy" during the 2022 ceremony, returned to perform as part of the Game Awards Orchestra.
<table><thead><tr><th>Name</th><th>Song</th><th>Game(s)</th></tr></thead><tbody><tr><td>Heilung</td><td>"Seidh"</td><td>Senua's Saga: Hellblade II</td></tr><tr><td>The Game Awards Orchestra</td><td>"No Promises to Keep"</td><td>Final Fantasy VII Rebirth</td></tr><tr><td>Loren Allred</td></tr><tr><td>David Harewood</td><td>"Herald of Darkness"</td><td>Alan Wake 2</td></tr><tr><td>Sam Lake</td></tr><tr><td>Old Gods of Asgard</td></tr><tr><td>Matthew Porretta</td></tr><tr><td>Ilkka Villi</td></tr><tr><td>The Game Awards Orchestra</td><td>Game of the Year medley</td><td>Alan Wake 2</td></tr><tr><td>Baldur's Gate 3</td></tr><tr><td>The Legend of Zelda: Tears of the Kingdom</td></tr><tr><td>Marvel's Spider-Man 2</td></tr><tr><td>Resident Evil 4</td></tr><tr><td>Super Mario Bros. Wonder</td></tr></tbody></table>
Reception
Nominees
Some journalists were surprised by Cyberpunk 2077's four nominations—twice as many as its original nominations in (/wiki/TheGameAwards2021)—particularly due to the game's troubled launch. Many considered Destiny 2's Best Community Support nomination poorly timed, coming weeks after layoffs at developer Bungie, including much of its community team. Journalists felt several performances were overlooked and suggested Best Performance be split to consider leading and supporting performances to widen its scope. TheGamer's Stacey Henley found Pizza Tower's nomination for Best Debut Indie Game but not Best Independent Game incongruous.
The absence of nominations for Chained Echoes was highlighted as a flaw in the eligibility period for games released the preceding December; some writers opined the show had a recency bias, with half the Game of the Year nominees released in October. Many reporters and players highlighted the sole nomination for Starfield, a blockbuster game from a reputable developer, though some found it appropriate due to the game's lesser quality compared to its competition. The lack of nominations for Hogwarts Legacy was similarly highlighted, with some citing the game's divisiveness as a possible reason, though others felt it was due to its relative quality. Some lamented the omission of Octopath Traveler 2, and others felt Final Fantasy XVI was snubbed a Game of the Year nomination.
Several journalists and viewers expressed confusion at Dave the Diver's Best Independent Game nomination as its developer, Mintrocket, is a subsidiary of the larger company Nexon, which previously claimed the game was "not necessarily" an indie; TheGamer's Henley wrote that Baldur's Gate 3 was "technically an entirely independent game" but was likely not considered eligible due to developer Larian Studios's employee count and use of an existing intellectual property. In response, Keighley said "independent can mean different things to different people" and opted to allow the jury to decide the final selections. TheGamer's Jade King called Games for Impact "a locker to stuff all the diverse games into", with four of its six nominees not receiving any other nominations, and felt it was typically limited to independent games despite others fitting the criteria.
Ceremony
Before the ceremony, more than 3,000 game industry members, including 79 previous Future Class recipients—more than half of the 150 members to date—signed an open letter calling for a statement to be read during the show addressing the ongoing Gaza humanitarian crisis, supporting the rights of Palestinians and calling for a ceasefire, and asking the industry to address the dehumanization of people from South West Asia and North Africa and their portrayal as villains or terrorists in games. The letter's author, 2021 Future Class recipient Younès Rabii, said it was motivated by Meg Jayanth's withdrawal as a presenter at the Golden Joystick Awards in October after being barred from making a statement about Palestinians. The Mary Sue's Ana Valens bemoaned the show's lack of response and Paste's Garrett Martin criticized it as "cowardly". Rock Paper Shotgun's Alice Bell felt the show only would have voiced support if it "was a profitable stance rather than a moral one". After the ceremony, developers of nominees Goodbye Volcano High and Venba said they had planned to acknowledge the crisis in their acceptance speeches. Keighley spoke with Future Class members after the show; some members felt he was deflective and unprepared, while others found the meeting productive and hopeful. Members gave a presentation to Keighley and Bouchac in December about their negative experiences at the show and lack of resources and opportunities throughout the year; some felt their complaints were taken seriously and that the program consequently improved.
The show was criticized for prioritizing celebrities such as Timothée Chalamet (left) over nominees and winners, such as Larian Studios (right).
The ceremony was criticized for prioritizing announcements and celebrity guests over nominees and winners. Some journalists felt this was represented by actor Timothée Chalamet presenting Game of the Year instead of a game developer. Obsidian Entertainment director Josh Sawyer called the show "an embarrassing indictment of a segment of the industry desperate for validation via star power with little respect for the devs it's supposedly honoring". Eurogamer's Chris Tapsell felt future ceremonies should mirror the goals of its own industry rather than seek validation and relevance from others. Video Games Chronicle's Andy Robinson empathized with the production team's challenges and considered the show among the best to date but felt it suffered from runtime and curation problems. VentureBeat's Dean Takahashi felt the show "lived up to the reputation of being ... the Oscars of gaming". Some commentators considered highlights included Old Gods of Asgard's performance and Abubakar Salim announcing Tales of Kenzera: Zau in memory of his late father.
Journalists criticized the use of a teleprompter limiting winners' speeches to thirty seconds.
Journalists found it disrespectful that celebrity guests were given several minutes to speak—including more than six minutes for Hideo Kojima and Jordan Peele—while winners were allocated thirty seconds before being prompted to "wrap it up" and cut off by music, and others were relegated to the preshow or announced in quick succession without acceptance speeches. The Escapist's Liam Nolan calculated that winners' speeches cumulatively ran for less than 11 minutes, compared to the Academy Awards's 30-minute average. Commentators cited Best Performance winner Neil Newbon being cut off while talking about players' heartfelt responses to his work, and Game of the Year acceptee Swen Vincke while paying tribute to his deceased colleague, and found it disrespectful considering several acceptees speak English as a second language. Keighley said he asked his team to relax the rule during the show and acknowledged it would be addressed in the future. GameSpot and IGN published speeches from winners who were unable to accept at the show.
The show was picketed by pro-worker protestors advocating for unionization.
Critics bemoaned the show's lack of acknowledgement of the video game industry's mass layoffs; VentureBeat's Rachel Kaser found it particularly disappointing considering the show's focus on film and television industry professionals, and The Verge's Ash Parrish wrote that "Keighley let video game developers down". Dot Esports's Issy van der Velde called it "disappointing but not entirely unexpected" based on the show's history of avoiding acknowledgment. Game Developer's Chris Kerr criticized Keighley's opening speech for calling for unity but failing to address layoffs, and felt the show should spend "less time chasing a hollow sense of legitimacy by curating a showcase that has the cultural awareness and humanity of a shameless Super Bowl ad". The ceremony was picketed by pro-worker protestors advocating for unionization, including members of the Game Workers of Southern California and SAG-AFTRA; one picket sign read "best year for games, worst year for game workers".
Some Call of Duty developers criticized presenter Christopher Judge's joke that his 2022 acceptance speech was lengthier than Call of Duty: Modern Warfare III's (2023) single-player story campaign. Current and former developers countered by citing Call of Duty's higher commercial success, though some deleted their responses and said they respected God of War, in which Judge portrays Kratos. Barry Sloane, who portrays Modern Warfare's Captain Price, similarly criticized Judge's joke but later wrote "all's fair in games and war" and complimented his performances. Sledgehammer Games's Darcy Sandall found Judge's joke unexpected "from a peer, at an event that [sic] supposed to be celebrating this year's achievements in gaming", particularly in light of reports regarding its development involving crunch.
Viewership
The in-person audience for the Game Awards 2023 at the Peacock Theater
An estimated 118 million viewers watched the ceremony, the most in the show's history to date and a 15% increase from the previous year. More than 17,000 content creators co-streamed the event, including over 13,680 on Twitch (a 24% increase) and 4,000 on YouTube. On Twitch, the show peaked at 1.94 million concurrent viewers and saw a 10% increase in total watch time. The extension "Twitch Predicts The Game Awards" reached almost four million views, with 330,000 concurrent viewers. On YouTube, the ceremony set a show record with a peak of 1.7 million concurrent viewers, a 35% increase, with over 900,000 on the official channel, a 53% increase.