Joseph: King of Dreams
Conception and development
Development for Joseph started while The Prince of Egypt was being made, so the same crew worked on both films, and the wide group of ministers served on both projects as consultants. Work on the film was based in Los Angeles and Canada, and nearly 500 artists contributed to the project.
Early work
December of 1997 was a great time on the production. While the script was being fleshed out, Paul Duncan (the head background painter) and Brian Andrews (story artist) were creating some phenomenal conceptual artwork. Francisco Avalos and Nasos Vakalis were doing storyboards based on a rough story outline. Weeks later we started assembling a very talented story crew that included artists that had both television and feature experience. We had a script that was well-structured and followed the Bible story fairly accurately. Once the First Act was storyboarded, we filmed the panels, recorded a temp vocal track with music, and edited it all together to create the storyreel. We were excited and ready for our First Act screening for Jeffrey Katzenberg, which was set for an early weekend morning in the New Year of 1998.
Casting and approach to characters
Mark Hamill, who was cast as Judah, Joseph's elder brother, explained the choices he made regarding his character: